Patch v1.22: Brief bug fixing
Hello everyone! Small patch today with two fixes. Apologies for anyone affected by them.
-After doing someone's first Remembrance Quest, Dungeon Difficulty would remain set to 4 and would set the biome to one of the first four randomly, allowing people to access some biomes and difficulty settings earlier than intended. This has been fixed.
-A rare bug was resetting the progress of a player's town (in a way I couldn't replicate). Now when you leave the Guild, it checks what your current story quest is and makes sure that all quests prior to that are considered complete. If you encounter this bug or appear to have fewer places in your town after doing something, entering and exiting the Guild will fix it. If you replicate this bug, PLEASE comment here or contact me in some way.
That's all for now, and thank you all for your patience and support!
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Purgatory Dungeoneer
A roguelite RPG about plundering a psychic hellmaw for personal closure, and building a village beyond the grave.
Status | Released |
Author | Damien Crawford |
Genre | Role Playing |
Tags | 2D, Pixel Art, Retro, Singleplayer |
More posts
- Patch v1.21: rebalancing, Egoist character buffs, and Cursed overhaul63 days ago
- v1.2 Patch NotesOct 06, 2024
- Patch 1.12 Notes - Fixes and a Cheat CodeAug 02, 2024
- Patch 1.11 Notes - Guild and Evoker QoLApr 27, 2024
- Patch 1.1 Notes - Post-Game Arena and Cloister added!Oct 09, 2023
- Patch 1.041 NotesSep 16, 2023
- Patch v1.04 NotesSep 01, 2023
- Patch 1.033 NotesAug 08, 2023
- Patch 1.032 NotesJun 24, 2023
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